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Adobe Animate 2022 for Creative Professionals

You're reading from   Adobe Animate 2022 for Creative Professionals Implement professional techniques and create vivid animated and interactive content with Animate

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Product type Paperback
Published in Jan 2022
Publisher Packt
ISBN-13 9781803232799
Length 464 pages
Edition 2nd Edition
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Author (1):
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Joseph Labrecque Joseph Labrecque
Author Profile Icon Joseph Labrecque
Joseph Labrecque
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Table of Contents (19) Chapters Close

Preface 1. Section 1 – Getting up to Speed
2. Chapter 1: A Brief Introduction to Adobe Animate FREE CHAPTER 3. Chapter 2: Exploring Platform-Specific Considerations 4. Chapter 3: Settling into the User Interface 5. Chapter 4: Publishing and Exporting Creative Content 6. Section 2 – Animating with Diverse Techniques
7. Chapter 5: Creating and Manipulating Media Content 8. Chapter 6: Interactive Motion Graphics for the Web 9. Chapter 7: Character Design through Layer Parenting 10. Chapter 8: Animating Poses with IK Armatures 11. Chapter 9: Manipulating Warped Objects through Advanced Rigging 12. Chapter 10: Working with the Camera and Layer Depth 13. Section 3 – Exploring Additional Platforms
14. Chapter 11: Developing Web-Based Games 15. Chapter 12: Producing Virtual Reality Content for WebGL 16. Chapter 13: Building Apps for Desktop and Mobile 17. Chapter 14: Extending Adobe Animate 18. Other Books You May Enjoy

Chapter 1: A Brief Introduction to Adobe Animate

This chapter provides background information on Animate, discusses what it is used for in the industry, and explores some of its new features for 2022 and how to put them to use. When new features are released, the software release notes usually just aren't enough to give an in-depth description of how to use them – so, we'll explore each of the new features in-depth so that you can start using them right away. These include the new bone creation and rigging capabilities of the Asset Warp tool and Warped Objects, the last frame options for Graphic Symbol instance looping, and a set of convenient features for the Paint Bucket, Classic Brush, and Fluid Brush tools. We'll also cover some resources for keeping up-to-date with all things Animate. You'll come away from this chapter with a refreshed understanding of Animate as a creative platform for designers, animators, and developers.

After reading this chapter, you'll come away with the following skills:

  • Understand the history of Animate and what the software can be used for.
  • Learn which features have been added to the software, what their purpose is, and how to put them to use.
  • Know where to look for new releases and how to stay abreast of new resources for Animate, as well as its related software and the industry generally.
You have been reading a chapter from
Adobe Animate 2022 for Creative Professionals - Second Edition
Published in: Jan 2022
Publisher: Packt
ISBN-13: 9781803232799
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