Chapter 7. Texture – the Good and the Bad
In this chapter, we will cover the following recipes:
- Making textures with Meshmixer
- Making stencils with Paint.NET
- Stamping stencils with Meshmixer
- Making patterns with Meshmixer
- Making more patterns with Meshmixer
- Making textures with MeshLab
- Adjusting the travel speed with Skeinforge
- Adjusting retraction with Skeinforge
- Adjusting Jitter with Skeinforge
- Adjusting the travel speed with Slic3r
- Adjusting retraction with Slic3r
- Randomizing the starting points with Slic3r