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3D Deep Learning with Python

You're reading from   3D Deep Learning with Python Design and develop your computer vision model with 3D data using PyTorch3D and more

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Product type Paperback
Published in Oct 2022
Publisher Packt
ISBN-13 9781803247823
Length 236 pages
Edition 1st Edition
Languages
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Authors (4):
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Xudong Ma Xudong Ma
Author Profile Icon Xudong Ma
Xudong Ma
Vishakh Hegde Vishakh Hegde
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Vishakh Hegde
Lilit Yolyan Lilit Yolyan
Author Profile Icon Lilit Yolyan
Lilit Yolyan
David Farrugia David Farrugia
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David Farrugia
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Toc

Table of Contents (16) Chapters Close

Preface 1. PART 1: 3D Data Processing Basics
2. Chapter 1: Introducing 3D Data Processing FREE CHAPTER 3. Chapter 2: Introducing 3D Computer Vision and Geometry 4. PART 2: 3D Deep Learning Using PyTorch3D
5. Chapter 3: Fitting Deformable Mesh Models to Raw Point Clouds 6. Chapter 4: Learning Object Pose Detection and Tracking by Differentiable Rendering 7. Chapter 5: Understanding Differentiable Volumetric Rendering 8. Chapter 6: Exploring Neural Radiance Fields (NeRF) 9. PART 3: State-of-the-art 3D Deep Learning Using PyTorch3D
10. Chapter 7: Exploring Controllable Neural Feature Fields 11. Chapter 8: Modeling the Human Body in 3D 12. Chapter 9: Performing End-to-End View Synthesis with SynSin 13. Chapter 10: Mesh R-CNN 14. Index 15. Other Books You May Enjoy

Training the GIRAFFE model

So far in this chapter, we have understood how a trained GIRAFFE model works. We have understood the different components that make up the generator part of the model.

But to train the model, there is another part that we have not looked at so far, namely, the discriminator. Like in any other GAN model, this discriminator part of the model is not used during image synthesis, but it is a vital component for training the model. In this chapter, we will investigate it in more detail and gain an understanding of the loss function used. We will train a new model from scratch using the training module provided by the authors of GIRAFFE.

The generator takes as input the various latent code corresponding to object rotation, background rotation, camera elevation, horizontal and depth translation, and object size. This is used to first generate a feature field and then map it to RGB pixels using a neural rendering module. This is the generator. The discriminator...

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