Loading levels
Included in the content package for the Gemstone Hunter game are a few .MAP
files in their own folder. These maps were created using the Level Editor, and we will use them to implement level loading. Feel free to replace these files with levels of your own design!
The LevelManager class
Initially, our LevelManager class will only be responsible for loading MAP files into the TileEngine class. As we add entities (enemies and gemstones) to the game, LevelManager will be expanded to track and control them as well.