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Unreal Development Kit Beginner's Guide

You're reading from   Unreal Development Kit Beginner's Guide A fun, quick, step by step guide to level design and creating your own game world.

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Product type Paperback
Published in Aug 2011
Publisher Packt
ISBN-13 9781849690522
Length 244 pages
Edition 1st Edition
Tools
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Author (1):
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Richard Moore Richard Moore
Author Profile Icon Richard Moore
Richard Moore
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Toc

Table of Contents (17) Chapters Close

Unreal Development Kit 3
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Pop Quiz Answers
1. Level Design HQ 2. Hello UDK FREE CHAPTER 3. Applying Lighting Effects 4. Battling the Elements 5. Movement with Movers 6. Terrain 7. Adding Gameplay Elements into your Map 8. Complex Event Sequences 9. Materials Index

Time for action – the basics


  1. The cascade Particle Editor can be accessed only through an already existing particle. Thus, if you want to open the editor, you should either double-click an existing particle in the generic browser or simply create a brand new one.

  2. To create a brand new particle, open the generic browser, right-click in some empty space, and choose New Particle System.

  3. If all is right, the cascade Particle Editor will open automatically once the new particle has been created. Particles have a yellow edge in the generic browser. If you cannot see it, it might be hidden. Enable the Particle Systems in the top-left of the generic browser to show it, or simply enable the option Show All Resource Types.

    • Area 1: This is the preview window and will preview the particle effect.

    • Area 2: This is the list of different particle emitters and all of the modules that each emitter contains. A Particle System can contain multiple particle emitters. It is possible to have a water-drip effect and...

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