Core exam skills covered in this chapter
The following are the core exam skills that will be covered in this chapter:
- Working in the art pipeline:
- Understand materials, textures, and shaders, and write scripts that interact with Unity's rendering API.
- Developing application systems:
- Interpret scripts for application interface flow such as menu systems, UI navigation, and application settings.
- Interpret scripts for user-controlled customization such as character creators, inventories, storefronts, and in-app purchases.
- Analyze scripts for user progression features such as scoring, leveling, and in-game economies utilizing technologies such as Unity Analytics and PlayerPrefs.
- Analyze scripts for 2D overlays, such as HUDs, minimaps, and advertisements.
- Identify scripts for saving and retrieving application and user data.
- Programming for scene and environment design:
- Identify methods for implementing Game Object instantiation, destruction, and management.
- Optimizing for...