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Unity 5.x Cookbook

You're reading from   Unity 5.x Cookbook More than 100 solutions to build amazing 2D and 3D games with Unity

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Product type Paperback
Published in Oct 2015
Publisher Packt
ISBN-13 9781784391362
Length 570 pages
Edition 1st Edition
Languages
Tools
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Toc

Table of Contents (14) Chapters Close

Preface 1. Core UI – Messages, Menus, Scores, and Timers FREE CHAPTER 2. Inventory GUIs 3. 2D Animation 4. Creating Maps and Materials 5. Using Cameras 6. Lights and Effects 7. Controlling 3D Animations 8. Positions, Movement and Navigation for Character GameObjects 9. Playing and Manipulating Sounds 10. Working with External Resource Files and Devices 11. Improving Games with Extra Features and Optimization 12. Editor Extensions Index

Displaying multiple pickups of the same object with text totals

When several items of the same type have been picked up, often the simplest way to convey what is being carried to the user is to display a text message showing the numeric total of each item type being carried, as shown in the following screenshot. In this recipe, the total number of stars collected is displayed using a UI Text object.

Displaying multiple pickups of the same object with text totals

Getting ready

This recipe assumes you are starting with project Simple2Dgame_SpaceGirl setup from the first recipe in this chapter. The font you need can be found in folder 1362_02_02.

How to do it...

To display inventory total text for multiple pickups of same type of object, follow these steps:

  1. Start with a new copy of the mini-game Simple2Dgame_SpaceGirl.
  2. Add a UI Text object (Create | UI | Text). Rename it Text-carrying-star. Change its text to stars = 0.
  3. Import the provided Fonts folder into your project.
  4. In the Inspector panel, set the font of Text-carrying-star to Xolonium-Bold (folder Fonts...
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