Now, before we start adding UI elements to our game, let's first set up some ground work and foundational knowledge by creating something that we will need anyways, a title screen:
- To start, let's go ahead and create a new scene for us to work with by going to File | New Scene.
When dealing with a UI, we often will want to see a visual representation of what will be drawn on the screen, so we will want to make use of 2D mode to have a better representation of what our UI will look like in the final version of the game.
- To do that, go to the Scene view tab—you'll see the control bar menu with a 2D button on it underneath that. Click on it, and you should see the camera automatically move into something that looks similar to the following screenshot:
The 2D button switches the camera between a 2D and 3D view. In 2D mode, you&apos...