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Tkinter GUI Application Development Blueprints, Second Edition

You're reading from   Tkinter GUI Application Development Blueprints, Second Edition Build nine projects by working with widgets, geometry management, event handling, and more

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Product type Paperback
Published in Mar 2018
Publisher Packt
ISBN-13 9781788837460
Length 422 pages
Edition 2nd Edition
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Author (1):
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Bhaskar Chaudhary Bhaskar Chaudhary
Author Profile Icon Bhaskar Chaudhary
Bhaskar Chaudhary
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Table of Contents (12) Chapters Close

Preface 1. Meet Tkinter FREE CHAPTER 2. Making a Text Editor 3. Programmable Drum Machine 4. Game of Chess 5. Building an Audio Player 6. Paint Application 7. Piano Tutor 8. Fun with Canvas 9. Multiple Fun Projects 10. Miscellaneous Tips 11. Other Books You May Enjoy

Summary

This brings us to end of this chapter. This chapter aimed to provide a high-level overview of Tkinter. We worked our way through all the important concepts that drive a Tkinter program.

You now know what a root window is and how to set it up. You also know the 21 core Tkinter widgets and how to set them up. We also had a look at how to lay out our programs by using the Pack, Grid, and Place geometry managers, and how to make our programs functional by using events and callbacks. Finally, you saw how to apply custom styles to GUI programs.

To summarize, we can now start thinking about making interesting, functional, and stylish GUI programs with Tkinter! In the next chapter, we will build our first real application - a Text editor.

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Tkinter GUI Application Development Blueprints, Second Edition - Second Edition
Published in: Mar 2018
Publisher: Packt
ISBN-13: 9781788837460
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