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The Ultimate Roblox Game Building Cookbook

You're reading from   The Ultimate Roblox Game Building Cookbook Design immersive experiences with easy-to-follow recipes for world and game development

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Product type Paperback
Published in Dec 2023
Publisher Packt
ISBN-13 9781805121596
Length 218 pages
Edition 1st Edition
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Concepts
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Author (1):
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Taylor Field-Draper Taylor Field-Draper
Author Profile Icon Taylor Field-Draper
Taylor Field-Draper
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Toc

Table of Contents (13) Chapters Close

Preface 1. Chapter 1: Getting Started with Studio Modeling FREE CHAPTER 2. Chapter 2: Introduction to Solid Modeling and CSG Tools 3. Chapter 3: Sculpting Terrain 4. Chapter 4: Learning to Use VFX 5. Chapter 5: Building a Multiplayer Obby 6. Chapter 6: Designing a House 7. Chapter 7: Single-Player Map Flow 8. Chapter 8: Building a PvP Map 9. Chapter 9: Monetizing Your Experience 10. Chapter 10: Extra Building Recipes 11. Index 12. Other Books You May Enjoy

Creating an outer perimeter

With our main map’s graybox now complete, we will now create buildings and objects to tower over and surround the four edges of the map. This will help affirm with players where the boundaries are. After we roughly block out the buildings, we will then do a quick pass on up-ressing (increasing detail) the buildings by adding wedges to create a roof, chimneys, windows, and false doors.

How to do it…

To start this recipe, we will be using square parts to block out the general shape and size of the buildings that we will place around the outer perimeter of the map. After placing the building walls, we will then use wedge parts to create roofs. Finally, we will go through each of the blocked buildings and carve out holes for where the doors and windows will go. To begin, follow these steps:

  1. Insert a square part into Workspace and scale it to 35, 28, 30 studs.
  2. Place the part along one of the walls on the outer perimeter. This will...
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