Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Squeaky Clean Topology in Blender

You're reading from   Squeaky Clean Topology in Blender Create accurate deformations and optimized geometry for characters and hard surface models

Arrow left icon
Product type Paperback
Published in Dec 2022
Publisher Packt
ISBN-13 9781803244082
Length 248 pages
Edition 1st Edition
Tools
Concepts
Arrow right icon
Author (1):
Arrow left icon
Michael Steppig Michael Steppig
Author Profile Icon Michael Steppig
Michael Steppig
Arrow right icon
View More author details
Toc

Table of Contents (13) Chapters Close

Preface 1. Part 1 – Getting Started with Modeling and Topology
2. Chapter 1: Navigating and Modeling in Blender FREE CHAPTER 3. Chapter 2: The Fundamentals of Topology 4. Chapter 3: Deforming Topology 5. Chapter 4: Improving Topology Using UV Maps 6. Part 2 – Using Topology to Create Appropriate Models
7. Chapter 5: Topology on a Humanoid Head 8. Chapter 6: Topology on a Humanoid Body 9. Chapter 7: Topology on a Hard Surface 10. Chapter 8: Optimizing Geometry for a Reduced Triangle Count 11. Index 12. Other Books You May Enjoy

Introduction to retopology

To start off, we should talk about retopology. Retopology is a process in which you modify or completely redo the topology of a mesh. In Figure 5.1, you can see a mesh with bad topology before retopology on the left, and then after retopology on the right:

Figure 5.1 – Comparison of mesh with bad topology (left) and mesh after retopology (right)

Figure 5.1 – Comparison of mesh with bad topology (left) and mesh after retopology (right)

When approaching a retopology, it can be helpful to look at good examples of the process. You can see one of these references in Figure 5.2.

Figure 5.2 – An example of a topology reference that I have made

Figure 5.2 – An example of a topology reference that I have made

These are nice to get an idea of where our defining loops might be, but when modeling anything other than a basic human, the topology will likely be different. That is why we chose a bit more of a unique model to retopologize. This will give us a chance to look at the reasons we put the topology where we do and form a practical understanding...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image