Introduction to retopology
To start off, we should talk about retopology. Retopology is a process in which you modify or completely redo the topology of a mesh. In Figure 5.1, you can see a mesh with bad topology before retopology on the left, and then after retopology on the right:
Figure 5.1 – Comparison of mesh with bad topology (left) and mesh after retopology (right)
When approaching a retopology, it can be helpful to look at good examples of the process. You can see one of these references in Figure 5.2.
Figure 5.2 – An example of a topology reference that I have made
These are nice to get an idea of where our defining loops might be, but when modeling anything other than a basic human, the topology will likely be different. That is why we chose a bit more of a unique model to retopologize. This will give us a chance to look at the reasons we put the topology where we do and form a practical understanding...