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Software Architecture with C++

You're reading from   Software Architecture with C++ Design modern systems using effective architecture concepts, design patterns, and techniques with C++20

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Product type Paperback
Published in Apr 2021
Publisher Packt
ISBN-13 9781838554590
Length 540 pages
Edition 1st Edition
Languages
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Authors (2):
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Adrian Ostrowski Adrian Ostrowski
Author Profile Icon Adrian Ostrowski
Adrian Ostrowski
Piotr Gaczkowski Piotr Gaczkowski
Author Profile Icon Piotr Gaczkowski
Piotr Gaczkowski
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Table of Contents (24) Chapters Close

Preface 1. Section 1: Concepts and Components of Software Architecture
2. Importance of Software Architecture and Principles of Great Design FREE CHAPTER 3. Architectural Styles 4. Functional and Nonfunctional Requirements 5. Section 2: The Design and Development of C++ Software
6. Architectural and System Design 7. Leveraging C++ Language Features 8. Design Patterns and C++ 9. Building and Packaging 10. Section 3: Architectural Quality Attributes
11. Writing Testable Code 12. Continuous Integration and Continuous Deployment 13. Security in Code and Deployment 14. Performance 15. Section 4: Cloud-Native Design Principles
16. Service-Oriented Architecture 17. Designing Microservices 18. Containers 19. Cloud-Native Design 20. Assessments 21. About Packt 22. Other Books You May Enjoy Appendix A

Using factory methods

Factory methods, also called the named constructor idiom, are basically member functions that call a private constructor for you. When do we use them? Here are a few scenarios:

  • When there are many different ways to construct an object, which would make errors likely. For example, imagine constructing a class for storing different color channels for a given pixel; each channel is represented by a one-byte value. Using just a constructor would make it too easy to pass the wrong order of channels, or values meant for a different color palette entirely. Also, switching the pixel's internal representation of colors would get tricky pretty fast. You could argue that we should have different types representing colors in those different formats, but often, using a factory method is a valid approach as well.
  • When you want to force the object to be created on the heap or in another specific memory area. If your object takes up loads of space on the stack and you&apos...
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