Time for action – creating and scripting 3D text
To demonstrate basic object properties in Unity, we'll create a 3D text object, which is a kind of game object that displays a string of text at a point in 3D space. The positions of all game objects are specified in X, Y, and Z coordinates, and each coordinate can be changed individually in the Inspector window. Now, perform the following steps:
Open the Create menu and select 3D Text to create a New Text object.
Use the Inspector window to position it at
0
,5
, and0
, and then set the Anchor dropdown to middle center and the Alignment dropdown to center.This puts your text directly in the center of the scene, elevated above the plane. The default text is Hello World, which is a common filler phase that developers enter when they are first testing text and display. This can be changed to any text you enter in the Inspector window under the Text Mesh pane.
Tip
Every object inspector window is an aggregation of all the object's components, which...