Backgrounds and layers
Now that we have our hero in play, it would be nice to give her a place to live and walk around, so let's set up the home town and decorate it.
First, we are going to need some more assets. So, from the asset pack you downloaded earlier, grab the following assets from the Environments
pack and place them in the Assets\Sprites\Environment
folder:
background.png
skyline.png
buildingsAndRoads.png
townObjects.png
To slice or not to slice
As we progress through this book, you will notice that some assets are single textures, whereas others contain multiple images, and you may wonder which method is best to create your assets and why it is best.
The answer (as it is in a lot of these situations) depends on the needs of your title.
It is always better to pack many of the same types of images on to a single asset/atlas and then use the Sprite Editor to define the regions on that texture for each sprite, as long as all the Sprites on that sheet are going to get used in the same...