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Mastering OpenCV with Practical Computer Vision Projects

You're reading from   Mastering OpenCV with Practical Computer Vision Projects This is the definitive advanced tutorial for OpenCV, designed for those with basic C++ skills. The computer vision projects are divided into easily assimilated chapters with an emphasis on practical involvement for an easier learning curve.

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Product type Paperback
Published in Dec 2012
Publisher Packt
ISBN-13 9781849517829
Length 340 pages
Edition 1st Edition
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Table of Contents (15) Chapters Close

Mastering OpenCV with Practical Computer Vision Projects
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
1. Cartoonifier and Skin Changer for Android FREE CHAPTER 2. Marker-based Augmented Reality on iPhone or iPad 3. Marker-less Augmented Reality 4. Exploring Structure from Motion Using OpenCV 5. Number Plate Recognition Using SVM and Neural Networks 6. Non-rigid Face Tracking 7. 3D Head Pose Estimation Using AAM and POSIT 8. Face Recognition using Eigenfaces or Fisherfaces Index

Chapter 4. Exploring Structure from Motion Using OpenCV

In this chapter we will discuss the notion of Structure from Motion (SfM), or better put as extracting geometric structures from images taken through a camera's motion, using functions within OpenCV's API to help us. First, let us constrain the otherwise lengthy footpath of our approach to using a single camera, usually called a monocular approach, and a discrete and sparse set of frames rather than a continuous video stream. These two constrains will greatly simplify the system we will sketch in the coming pages, and help us understand the fundamentals of any SfM method. To implement our method we will follow in the footsteps of Hartley and Zisserman (hereafter referred to as H and Z), as documented in chapters 9 through 12 of their seminal book Multiple View Geometry in Computer Vision.

In this chapter we cover the following:

  • Structure from Motion concepts

  • Estimating the camera motion from a pair of images

  • Reconstructing the scene

  • Reconstruction...

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