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LiveCode Mobile Development Cookbook

You're reading from   LiveCode Mobile Development Cookbook 90 practical recipes for creating cross-platform mobile applications with the power of LiveCode

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Product type Paperback
Published in Sep 2014
Publisher
ISBN-13 9781783558827
Length 256 pages
Edition 1st Edition
Languages
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Author (1):
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Dr. Edward Lavieri Jr. Dr. Edward Lavieri Jr.
Author Profile Icon Dr. Edward Lavieri Jr.
Dr. Edward Lavieri Jr.
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Toc

Table of Contents (12) Chapters Close

Preface 1. LiveCode Mobile Basics FREE CHAPTER 2. Human-computer Interfaces 3. Loops and Timers 4. Managing Text 5. Communications 6. Data Structures 7. External Media 8. Using MobGUI 9. Using Animation Engine 10. Miscellaneous Index

Simulating gravity


Animation Engine makes simulating gravity in mobile apps an easy task. In this recipe, we will create an orange circular graphic and a button. The button will contain a LiveCode script that will animate the graphic to simulate a bouncing ball.

Getting ready

Before using this recipe, you will need to have the Animation Engine external downloaded and available on your development computer. See the Setting up Animation Engine recipe earlier in this chapter.

How to do it...

Follow the steps in this recipe to create objects and a script to simulate gravity in a mobile application:

  1. Open LiveCode.

  2. Create a new main stack.

  3. Open the animationEngine stack. With LiveCode already running, you can simply double-click on the animationEngine.livecode file.

  4. Once you complete the previous steps, you will see the animationEngine window with a Use me! checkbox (see the following screenshot). Check that box.

  5. Drag an oval graphic to the stack's card, and set the following preferences:

    • Name: myBall...

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