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LiveCode Mobile Development Cookbook

You're reading from   LiveCode Mobile Development Cookbook 90 practical recipes for creating cross-platform mobile applications with the power of LiveCode

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Product type Paperback
Published in Sep 2014
Publisher
ISBN-13 9781783558827
Length 256 pages
Edition 1st Edition
Languages
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Author (1):
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Dr. Edward Lavieri Jr. Dr. Edward Lavieri Jr.
Author Profile Icon Dr. Edward Lavieri Jr.
Dr. Edward Lavieri Jr.
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Toc

Table of Contents (12) Chapters Close

Preface 1. LiveCode Mobile Basics FREE CHAPTER 2. Human-computer Interfaces 3. Loops and Timers 4. Managing Text 5. Communications 6. Data Structures 7. External Media 8. Using MobGUI 9. Using Animation Engine 10. Miscellaneous Index

Moving objects along a polygonal path


In this recipe, you will create a graphic and write a LiveCode script, using Animation Engine, to move the graphic along a polygonal path.

Getting ready

Before using this recipe, you will need to have the Animation Engine external downloaded and available on your development computer. See the Setting up Animation Engine recipe discussed earlier in this chapter.

How to do it...

Follow the steps in this recipe to create a graphic and, using the LiveCode script and Animation Engine, move it along a polygonal path:

  1. Open LiveCode.

  2. Create a new main stack.

  3. Open the animationEngine stack. With LiveCode already running, you can simply double-click on the animationEngine.livecode file.

  4. Once you complete the preceding steps, you will see the animationEngine window with a Use me! checkbox (see the following screenshot). Check that box.

  5. Drag a button to the stack's card, and set the following preferences using the property inspector:

    • Name: myMPButton

    • Label: Move Polygonal...

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