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LiveCode Mobile Development Cookbook

You're reading from   LiveCode Mobile Development Cookbook 90 practical recipes for creating cross-platform mobile applications with the power of LiveCode

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Product type Paperback
Published in Sep 2014
Publisher
ISBN-13 9781783558827
Length 256 pages
Edition 1st Edition
Languages
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Author (1):
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Dr. Edward Lavieri Jr. Dr. Edward Lavieri Jr.
Author Profile Icon Dr. Edward Lavieri Jr.
Dr. Edward Lavieri Jr.
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Toc

Table of Contents (12) Chapters Close

Preface 1. LiveCode Mobile Basics FREE CHAPTER 2. Human-computer Interfaces 3. Loops and Timers 4. Managing Text 5. Communications 6. Data Structures 7. External Media 8. Using MobGUI 9. Using Animation Engine 10. Miscellaneous Index

Reading the user input


In this recipe, you will learn how to prompt the user for input and how to read that input. This can be useful in many situations. To accomplish this task, we will ask the user for his/her name, read his/her input, and output a greeting to let the user know that we were paying attention.

How to do it...

Reading the user input is a fundamental function of most mobile apps. Follow the given steps to learn how to prompt the user for text and then read it:

  1. Create a new main stack in LiveCode.

  2. Drag a button to the main card.

  3. Name the new button getName.

  4. Change the label of the button to Enter Name.

  5. Set the background color (fill color) of the new button to white.

  6. Add the following code to the button:

    on mouseUp
      ask question "Please enter your name:" titled "Name Entry"
    end mouseUp
  7. When you run the application in the mobile simulator, you should see the interface shown in the following screenshot:

  8. Now, let's modify the button's code to read the input and display it in a message to...

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