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LiveCode Mobile Development Cookbook

You're reading from   LiveCode Mobile Development Cookbook 90 practical recipes for creating cross-platform mobile applications with the power of LiveCode

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Product type Paperback
Published in Sep 2014
Publisher
ISBN-13 9781783558827
Length 256 pages
Edition 1st Edition
Languages
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Author (1):
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Dr. Edward Lavieri Jr. Dr. Edward Lavieri Jr.
Author Profile Icon Dr. Edward Lavieri Jr.
Dr. Edward Lavieri Jr.
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Toc

Table of Contents (12) Chapters Close

Preface 1. LiveCode Mobile Basics FREE CHAPTER 2. Human-computer Interfaces 3. Loops and Timers 4. Managing Text 5. Communications 6. Data Structures 7. External Media 8. Using MobGUI 9. Using Animation Engine 10. Miscellaneous Index

Getting an object's properties


LiveCode's development environment comes with several basic types of objects: button, checkbox, tab panel, label, field, data grid, menu, progress and scrollbar, slider, image, and graphic. For some of these basic types, there are several subtypes (for example, for menus, there is: dropdown, option, pop-up, and combo box). It is often necessary to obtain specific properties for evaluation in our apps. This recipe shows us how this is done.

How to do it...

Perform the following steps to get an object's properties:

  1. Use the get command in LiveCode to obtain an object's property. For example, use the following code to get a button's label:

    get the label of btn "myButton"
  2. To use a property, you can put it into a temporary variable for later use:

    local tText
    put the label of btn "myButton" into tText
  3. You can also get an object's property as part of a conditional statement such as in the following example that evaluates a button's label:

    if the label of btn "myButton" is...
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