Chapter 2. Human-computer Interfaces
In this chapter, we will cover the following recipes:
- Creating a new main stack
- Displaying web pages in your app
- Masking user passwords
- Including glow effects on buttons
- Including state graphics on buttons
- Getting an object's properties
- Setting custom properties
- Aligning interface objects
- Dynamically displaying interface objects
- Getting the user input
- Recording user actions
- Restricting the user input
- Using mobile keyboards
- Using a date picker
- Using a time picker
- Using effects between cards
- Using buttons for navigation