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Learning AWS Lumberyard Game Development

You're reading from   Learning AWS Lumberyard Game Development Create stunning 3D multiplayer games with integrated cloud-based features

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Product type Paperback
Published in Oct 2016
Publisher Packt
ISBN-13 9781786460868
Length 268 pages
Edition 1st Edition
Languages
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Author (1):
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Dr. Edward Lavieri Jr. Dr. Edward Lavieri Jr.
Author Profile Icon Dr. Edward Lavieri Jr.
Dr. Edward Lavieri Jr.
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Toc

Table of Contents (13) Chapters Close

Preface 1. Welcome to the Lumberyard FREE CHAPTER 2. Planning Your Game in the Lumberyard 3. Constructing an Immersive 3D Game World 4. Creating 3D Characters 5. Animating Your Characters 6. Creating Gameplay 7. Creating Multiplayer Gameplay 8. Bringing Your Game to Life with Audio and Sound Effects 9. Employing Cloud Computing and Storage 10. Engaging With Users Using Twitch 11. Providing Your Game to the World 12. Stretching Your Lumberyard Wings

Multiplayer gameplay considerations


Multiplayer games are among the most difficult to develop. This is due to the complexities involved in networking and game servers, and frankly the number of things that can go wrong. You likely have played a lot of multiplayer games. Some of the common things that can go wrong include:

  • Latency/lag

  • Crashes/disconnects

  • Slow loading

  • Delayed spawning

  • Players having different game versions

  • Maps not available

So, you are familiar with some or all of these problems. There are also design considerations that must be designed and developed. Here are a few:

  • Server-side programming (game servers)

  • Rooms and lobbies

  • Battle system balance

  • Team and cooperative modes

  • Creating battle arenas

  • AI and Non-player Characters (NPC) behaviors

You'll create your game in Lumberyard and not worry too much about server-side programming, because Amazon GameLift will take care of this for you. GameLift works in concert with multiplayer games developed with Lumberyard.

The need for game servers

One...

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