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Learn WinUI 3.0

You're reading from   Learn WinUI 3.0 Leverage the power of WinUI, the future of native Windows application development

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Product type Paperback
Published in Mar 2021
Publisher Packt
ISBN-13 9781800208667
Length 440 pages
Edition 1st Edition
Tools
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Author (1):
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Alvin Ashcraft Alvin Ashcraft
Author Profile Icon Alvin Ashcraft
Alvin Ashcraft
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Table of Contents (20) Chapters Close

Preface 1. Section 1: Introduction to WinUI and Windows Applications
2. Chapter 1: Introduction to WinUI FREE CHAPTER 3. Chapter 2: Configuring the Development Environment and Creating the Project 4. Chapter 3: MVVM for Maintainability and Testability 5. Chapter 4: Advanced MVVM Concepts 6. Chapter 5: Exploring WinUI Controls 7. Chapter 6: Leveraging Data and Services 8. Section 2: Extending WinUI and Modernizing Applications
9. Chapter 7: Fluent Design System for Windows Applications 10. Chapter 8: Building WinUI Apps with .NET 5 11. Chapter 9: Enhancing Applications with the Windows Community Toolkit 12. Chapter 10: Modernizing Existing Win32 Applications with XAML Islands 13. Section 3: Build and Deploy on Windows and Beyond
14. Chapter 11: Debugging WinUI Applications with Visual Studio 15. Chapter 12: Hosting an ASP.NET Core Blazor Application in WinUI 16. Chapter 13: Building, Releasing, and Monitoring Applications with Visual Studio App Center 17. Chapter 14: Packaging and Deploying WinUI Applications 18. Assessments 19. Other Books You May Enjoy

Using the UWP Resources Gallery

Another great tool to help WinUI developers while they are styling their application is the UWP Resources Gallery. While this tool does have UWP and not WinUI in its name, all the resources you can discover in the tool also exist in WinUI 3.0. This app is open source and is available on the Windows Store at https://www.microsoft.com/en-us/p/uwp-resources-gallery/9pjjl433vx9r. A WinUI developer named Marcel Wagner maintains the open source project on GitHub at https://github.com/chingucoding/UWP-Resources-Gallery.

After installing the app, you will see that there several are types of resources you can browse or search:

  • Icons: In this section, you can search for Segoe MDL2 icons such as the Home and Edit symbols we used in our application. Select an icon from the list to display details about how it can be used in XAML or C#:

Figure 7.12 – Details about the Settings symbol in UWP Resources Gallery

  • Systembrushes...
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