Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Save more on your purchases! discount-offer-chevron-icon
Savings automatically calculated. No voucher code required.
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Newsletter Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
jQuery Game Development Essentials

You're reading from   jQuery Game Development Essentials Learn how to make fun and addictive multi-platform games using jQuery with this book and ebook.

Arrow left icon
Product type Paperback
Published in Apr 2013
Publisher Packt
ISBN-13 9781849695060
Length 244 pages
Edition 1st Edition
Languages
Tools
Arrow right icon
Author (1):
Arrow left icon
Selim Arsever Selim Arsever
Author Profile Icon Selim Arsever
Selim Arsever
Arrow right icon
View More author details
Toc

Table of Contents (17) Chapters Close

jQuery Game Development Essentials
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
1. jQuery for Games 2. Creating Our First Game FREE CHAPTER 3. Better, Faster, but not Harder 4. Looking Sideways 5. Putting Things into Perspective 6. Adding Levels to Your Games 7. Making a Multiplayer Game 8. Let's Get Social 9. Making Your Game Mobile 10. Making Some Noise Index

Chapter 10. Making Some Noise

This is the last chapter of this book, but it's far from the least important subject. Music and sound effects are a crucial part of a game's user experience. The right music can completely change the way a level feels. The right sound effects can help the player understand a game's mechanics or give him/her just the feedback that he/she needs to perform the right action at the right time.

Furthermore, the player expects to have sound in a game since it's been present in games since the early days of gaming. Sadly, when it comes to sound, HTML games have some big problems. There is not one single powerful solution you can use that will make it possible to add sound to your game and have it work on all browsers.

In this chapter we will cover four different techniques to add sound to your game:

  • Embedding: This is the oldest way to include sound in a page. It was used a lot in the old days to make a page play a MIDI file as background music. It's not standard, doesn...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image