Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
iPhone User Interface Cookbook

You're reading from   iPhone User Interface Cookbook A concise dissection of Apple's iOS user interface design principles

Arrow left icon
Product type Paperback
Published in Nov 2011
Publisher Packt
ISBN-13 9781849691147
Length 262 pages
Edition 1st Edition
Tools
Concepts
Arrow right icon
Author (1):
Arrow left icon
Cameron Banga Cameron Banga
Author Profile Icon Cameron Banga
Cameron Banga
Arrow right icon
View More author details
Toc

Table of Contents (18) Chapters Close

iPhone User Interface Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
PacktLib.PacktPub.com
Preface
1. Getting Started: Prototyping, Proper Tools, and Testing our Design FREE CHAPTER 2. Customizing our Icon, the Navigation Bar, and the Tab Bar 3. Different Ways to "View" our Application 4. Utilizing Common UI Elements 5. All About Games 6. Starting, Stopping, and Multitasking 7. Notifications, Locations, and Sounds 8. Accessibility, Options, and Limited Opportunity to Help our User 9. Migrating to the iPad The Importance of Direct Manipulation
If you need a stylus, you blew it

Working with multitasking in iOS 4


With the advent of iOS 4, iPhone applications could finally multitask, allowing users to quickly jump back and forth between applications. In reality, the devices aren't actually multitasking; they're instead saving the state of our application temporarily until the user returns.

However, this save state allows users to jump right back where they left off. This change has brought new user expectations, and our interfaces should respond accordingly.

In this recipe, we'll break down what users expect, and how we can deliver an exceptional multitasking experience in our app.

Getting ready

To understand multitasking, we could get by using the iOS Simulator built into XCode. We would be best off with a capable device on hand, so that we could test the features on an iPhone or iPad, but it isn't a requirement.

iPhone models 3GS and beyond, third generation iPod touch devices and beyond, and all iPad models are capable of multitasking functionality.

How to...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image