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Hands-On Mobile Development with .NET Core

You're reading from   Hands-On Mobile Development with .NET Core Build cross-platform mobile applications with Xamarin, Visual Studio 2019, and .NET Core 3

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Product type Paperback
Published in May 2019
Publisher Packt
ISBN-13 9781789538519
Length 504 pages
Edition 1st Edition
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Author (1):
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Can Bilgin Can Bilgin
Author Profile Icon Can Bilgin
Can Bilgin
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Table of Contents (26) Chapters Close

Preface 1. Section 1: .NET Core and Cross-Platform Philosophy
2. Getting Started with .NET Core FREE CHAPTER 3. Xamarin, Mono, and .NET Standard 4. Universal Windows Platform 5. Section 2: Xamarin and Xamarin.Forms
6. Developing Mobile Applications with Xamarin 7. UI Development with Xamarin 8. Customizing Xamarin.Forms 9. Section 3: Azure Cloud Services
10. Azure Services for Mobile Applications 11. Creating a Datastore with Cosmos DB 12. Creating Microservices Azure App Services 13. Using .NET Core for Azure Serverless 14. Section 4: Advanced Mobile Development
15. Fluid Applications with Asynchronous Patterns 16. Managing Application Data 17. Engaging Users with Notifications and the Graph API 18. Introducing Cognitive Services 19. Section 5: Application Life Cycle Management
20. Azure DevOps and Visual Studio App Center 21. Application Telemetry with Application Insights 22. Automated Testing 23. Deploying Azure Modules 24. CI/CD with Azure DevOps 25. Other Books You May Enjoy

Summary

In short, mobile applications should not be designed to undertake long-running tasks on the user interaction tier, but rather user asynchronous mechanisms to execute these workflows. The UI, in this case, would just be responsible for keeping the user informed about the background execution status. While in the past, background tasks were handled through classic .NET threading model, nowadays, the TAP model provides a rich set of functionality, which releases the developers from the burden of creating, managing, and synchronizing the threads and thread pools. In this chapter, we have seen that there are various patterns that would allow for the creation of background tasks that would yield back to the UI thread so that the asynchronous process results can be propagated to the UI. We also discussed different strategies for synchronous mechanisms, together with Tasks, thus...

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