These kits, provided by Unity, are a collection of the following:
- Assets
- Components
- Systems
- Tools
- Objects
These kits are meant to help create our 3D and 2D games without writing any code. In both kits, there are examples of finished game levels, to show us what our game could look like.
As we read at the end of Chapter 2, User Interface – Layouts and Shortcuts, we are going on an adventure. Step by step, we will build our own levels that, later, we can merge with the ones provided by the kit, or we can keep on creating levels until the game is long enough.
We will divide the chapter into 3D Game Kit and 2D Game Kit sections to explain both kits and their features, so this means we can choose to use one that fits our needs and skip the other section.
This is a good feature of Hands-On Visual Scripting with Unity, because we can use the same...