This section of the book covers the basic concepts of neural networks and deep learning. We'll be looking at everything from the simplest autoencoder, generative adversarial networks (GANs), and convolutional and recurrent neural networks, all the way to building a working real-world chatbot. This section will give you the basic foundations for building your neural network and deep learning knowledge.
We will include the following chapters in this section:
- Chapter 1, Deep Learning for Games
- Chapter 2, Convolutional and Recurrent Networks
- Chapter 3, GAN for Games
- Chapter 4, Building a Deep Learning Gaming Chatbot