Shader Programming with the Node Material Editor
As something that has been referred to numerous times throughout this book, the NME may have taken on an almost mythic status as a productivity tool. Its plug-and-play, drag-and-drop nature allows just about anyone to assemble shaders using visual blocks. It democratizes the GPU in the seamless way it integrates with the Inspector. Its simple deployment in tandem with the Playground provides a short runway from fancy to flight. The NME may just be about the best thing to happen since sliced bread met butter.
All these statements are true, except the part about the NME being better than sliced bread and butter – that one isn’t. It’s better than sliced bread and butter, falling just short of being better than sliced bread alone. It’s a thin leavened line, but it’s one worth baking. Hyperbole aside, the NME is truly one of the most powerful, if not the most powerful, tools in the Babylon.js toolbox...