Introduction
In this very important chapter, we will explore some of the techniques used when optimizing the performance of your game or simulation in CryENGINE 3.
In this chapter, you will learn how to measure the performance using some of the tools available to the developer out of the box with the CryENGINE. We will also explore certain printouts that can be made, which will help you profile different performance losses in your level. Finally, we will explore real examples of optimizations that you can make to immediately improve the overall performance of the CryENGINE.