Planning your animation and making sure it comes out right
You've learned a lot, and now it's time to complete your project by animating a scene. You've learned to make keyframes, you've learned how to move objects, how to parent them, and how to change which editors are in which windows. You've studied how to plan an animation and how to time it. You know a lot!
Storyboarding your ideas
First, you need an idea. I started off with a question: what if the island got invaded by Viking raiders? I wondered what would be my initial reaction if I were in the front house when I discovered what was happening. The following is the storyboard I drew:
Have a go hero – making your storyboard
You can use your island or 4909OS_11_Blender_Island.blend
from the download pack. I made a Viking boat, 4909OS_11_Viking_ship_subsurface.blend
, which can be modified, or 4909OS_11_Viking_ship_mesh.blend
, which has been turned into a mesh already.
Use the sloop, any buildings, or just...