Technical requirements
To try out the shader examples shown in this chapter, you should install Unity with a version from 2021 or later, and make a project using the URP pipeline.
All the textures and models I use in the demos of this chapter, and all the shaders we’ll create, are available in the GitHub repository for this chapter at https://github.com/PacktPublishing/Become-a-Unity-Shaders-Guru/tree/main/Assets/Chapter%2012.