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Animating SwiftUI Applications

You're reading from   Animating SwiftUI Applications Create visually stunning and engaging animations for iOS with SwiftUI

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Product type Paperback
Published in Mar 2023
Publisher Packt
ISBN-13 9781803232669
Length 478 pages
Edition 1st Edition
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Author (1):
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Stephen DeStefano  Stephen DeStefano 
Author Profile Icon Stephen DeStefano 
Stephen DeStefano 
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Table of Contents (18) Chapters Close

Preface 1. Chapter 1: Exploring the Fundamentals of SwiftUI 2. Chapter 2: Understanding Animation with SwiftUI FREE CHAPTER 3. Chapter 3: Creating a Breathing App 4. Chapter 4: Building a Record Player 5. Chapter 5: Animating Colorful Kaleidoscope Effects 6. Chapter 6: Animating a Girl on a Swing 7. Chapter 7: Building a Series of Belts and Gears 8. Chapter 8: Animating a Bouquet of Flowers 9. Chapter 9: Animating Strokes around Shapes 10. Chapter 10: Creating an Ocean Scene 11. Chapter 11: Animating an Elevator 12. Chapter 12: Creating a Word Game (Part 1) 13. Chapter 13: Creating a Word Game (Part 2) 14. Chapter 14: Creating a Color Game 15. Chapter 15: Integrating SpriteKit into Your SwiftUI Projects 16. Index 17. Other Books You May Enjoy

Summary

In this project, we learned how to take an image and cut out various parts at the joints, use those new images in code, and animate them in different and interesting ways. We also worked with modifiers that we have worked with before, including rotation, scale, and offset, but also a new modifier, mask.

There are ways to take this project further. If you’re feeling curious, see whether you can cut the arms and head from the picture, and then give them some animation as well. Play around with the parameters so you can make each part move just enough to look natural. Maybe you can make the arms pivot at the elbow just slightly as the swing moves forward and backward. Add a button if you want so you can start and stop the animation that way. Mainly, just experiment and have fun!

In the next project, we will look at the three different axes of rotation, x, y, and z, and create an animation that will rotate a fan using gears and chains, similar to a bicycle chain that...

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