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XNA 4.0 Game Development by Example: Beginner's Guide

You're reading from   XNA 4.0 Game Development by Example: Beginner's Guide The best way to start creating your own games is simply to dive in and give it a go with this Beginner‚Äôs Guide to XNA. Full of examples, tips, and tricks for a solid grounding.

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Product type Paperback
Published in Sep 2010
Publisher Packt
ISBN-13 9781849690669
Length 428 pages
Edition 1st Edition
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Author (1):
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Kurt Jaegers Kurt Jaegers
Author Profile Icon Kurt Jaegers
Kurt Jaegers
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Table of Contents (15) Chapters Close

XNA 4.0 Game Development by Example Beginner's Guide
Credits
About the Author
About the Reviewers
Preface
1. Introducing XNA Game Studio FREE CHAPTER 2. Flood Control – Underwater Puzzling 3. Flood Control – Smoothing Out the Rough Edges 4. Asteroid Belt Assault – Lost in Space 5. Asteroid Belt Assault – Special Effects 6. Robot Rampage – Multi-Axis Mayhem 7. Robot Rampage – Lots and Lots of Bullets 8. Gemstone Hunter – Put on Your Platform Shoes 9. Gemstone Hunter – Standing on Your Own Two Pixels Index

Time for action – creating the level editor project


  1. In the Solution Explorer window, right-click on the top-most item that reads Solution 'Gemstone Hunter' (3 Projects) and select Add | New Project....

  2. Select the Windows Game (4.0) project template.

  3. Name the project Level Editor and click on OK.

  4. Right-click on the Level Editor project and select Add Reference....

  5. On the Projects tab of the Add Reference window, select Tile Engine and click on OK:

  6. Expand the Gemstone Hunter Content project and right-click on the Fonts folder and select Copy.

  7. Right-click on the Level Editor Content project and select Paste.

  8. Repeat steps 6 and 7 to copy the Textures folder from the Gemstone Hunter Content project to the Level Editor Content project.

  9. Right-click on the Level Editor project in the Solution Explorer window and click on Set as StartUp Project.

What just happened?

Your solution now has five separate projects, the game project (simply called Gemstone Hunter), the game's Content project, the Tile Engine game...

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