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Unity Cookbook

You're reading from   Unity Cookbook Over 160 recipes to craft your own masterpiece in Unity 2023

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Product type Paperback
Published in Nov 2023
Publisher Packt
ISBN-13 9781805123026
Length 780 pages
Edition 5th Edition
Languages
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Authors (3):
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Sinéad Murphy Sinéad Murphy
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Sinéad Murphy
Matt Smith Matt Smith
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Matt Smith
Shaun Ferns Shaun Ferns
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Shaun Ferns
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Toc

Table of Contents (22) Chapters Close

Preface 1. Displaying Data with Core UI Elements 2. Responding to User Events for Interactive UIs FREE CHAPTER 3. Inventory and Advanced UIs 4. Playing and Manipulating Sounds 5. Textures, Materials, and 3D Objects 6. Creating 3D Environments with Terrains 7. Creating 3D Geometry with ProBuilder 8. 2D Animation and Physics 9. Animated Characters 10. Saving and Loading Data 11. Controlling and Choosing Positions 12. Navigation Meshes and Agents 13. Cameras, Lighting, and Visual Effects 14. Shader Graphs and Video Players 15. Particle Systems and Other Visual Effects 16. Mobile Games and Applications 17. Augmented Reality (AR) 18. Virtual and Extended Reality (VR/XR) 19. Advanced Topics – Gizmos, Automated Testing, and More 20. Other Books You May Enjoy
21. Index

Displaying a digital countdown timer

As a game mechanic, countdown clocks are a popular feature in many games:

Figure 1.10: Countdown clock

This recipe, which will adapt the digital clock shown in the previous recipe, will show you how to display a digital countdown clock that will count down from a predetermined time to zero.

Getting ready

This recipe adapts to the previous one. So, make a copy of the project for the previous recipe and work on that copy.

For this recipe, we have prepared the CountdownTimer script that you need in a folder named _Scripts inside the 01_03 folder.

How to do it...

To create a digital countdown timer, follow these steps:

  1. Import the provided _Scripts folder.
  2. In the Inspector panel, remove the scripted component, ClockDigital, from the Text-clock GameObject. You can do this by choosing Remove Component from the 3-dot options menu icon for this component in the Inspector panel.
  3. In the Inspector panel...
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