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System Design Guide for Software Professionals

You're reading from   System Design Guide for Software Professionals Build scalable solutions – from fundamental concepts to cracking top tech company interviews

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Product type Paperback
Published in Aug 2024
Publisher Packt
ISBN-13 9781805124993
Length 384 pages
Edition 1st Edition
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Authors (2):
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Dhirendra Sinha Dhirendra Sinha
Author Profile Icon Dhirendra Sinha
Dhirendra Sinha
Tejas Chopra Tejas Chopra
Author Profile Icon Tejas Chopra
Tejas Chopra
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Toc

Table of Contents (21) Chapters Close

Preface 1. Part 1: Foundations of System Design
2. Chapter 1: Basics of System Design FREE CHAPTER 3. Chapter 2: Distributed System Attributes 4. Chapter 3: Distributed Systems Theorems and Data Structures 5. Part 2: Core Components of Distributed Systems
6. Chapter 4: Distributed Systems Building Blocks: DNS, Load Balancers, and Application Gateways 7. Chapter 5: Design and Implementation of System Components –Databases and Storage 8. Chapter 6: Distributed Cache 9. Chapter 7: Pub/Sub and Distributed Queues 10. Part 3: System Design in Practice
11. Chapter 8: Design and Implementation of System Components: API, Security, and Metrics 12. Chapter 9: System Design – URL Shortener 13. Chapter 10: System Design – Proximity Service 14. Chapter 11: Designing a Service Like Twitter 15. Chapter 12: Designing a Service Like Instagram 16. Chapter 13: Designing a Service Like Google Docs 17. Chapter 14: Designing a Service Like Netflix 18. Chapter 15: Tips for Interviewees 19. Chapter 16: System Design Cheat Sheet 20. Index

Summary

Proximity services leverage proximity data to enhance user experiences, streamline operations, and unlock new opportunities across various industries. This chapter delves into the complexities of designing proximity services, starting from defining functional and non-functional requirements to addressing core challenges and technical concepts. Real-world use cases highlight the diverse applications of proximity services, ranging from ride-sharing and local search to food delivery and social networking apps.

The chapter outlines the process of designing a proximity service, focusing on functional requirements such as searching nearby restaurants and placing orders, and non-functional requirements including availability, scalability, latency, consistency, and reliability. APIs for restaurant search and order placement are provided along with estimates and calculations for handling traffic spikes and user interactions.

We then moved on to solving the core challenge in this...

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