Creating the watchOS version of the iOS app
So far we've created an iOS app and a macOS version of that app, so finally, we'll create the watchOS version. When creating apps for watchOS, we need to keep in mind that the screen space available on watches is small, and make appropriate design choices based on that constraint.
In this recipe, we will create the watchOS version of our insect app.
Getting ready
Download the chapter materials from GitHub:
Open the StartingPoint
folder and double-click on Cross-Platform.xcodeproj
to open the app that we built in the preceding Creating the macOS version of the iOS app recipe of this chapter. We will be continuing from where we left off in the first recipe.
The complete project can be found in the Complete
folder to use as a reference.
How to do it
We will create...