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Selenium Testing Tools Cookbook

You're reading from   Selenium Testing Tools Cookbook Unlock the full potential of Selenium WebDriver to test your web applications in a wide range of situations. The countless recipes and code examples provided ease the learning curve and provide insights into virtually every eventuality.

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Product type Paperback
Published in Nov 2012
Publisher Packt
ISBN-13 9781849515740
Length 326 pages
Edition 1st Edition
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Author (1):
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UNMESH GUNDECHA UNMESH GUNDECHA
Author Profile Icon UNMESH GUNDECHA
UNMESH GUNDECHA
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Toc

Table of Contents (18) Chapters Close

Selenium Testing Tools Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Locating Elements FREE CHAPTER 2. Working with Selenium API 3. Controlling the Test Flow 4. Data-driven Testing 5. Using the Page Object Model 6. Extending Selenium 7. Testing on Mobile Browsers 8. Client-side Performance Testing 9. Testing HTML5 Web Applications 10. Recording Videos of Tests 11. Behavior-driven Development Index

Automating interaction on the HTML5 canvas element


Web developers can now create cool drawing applications within web browsers using the new HTML5 <canvas> element. This element is used to build drawing and charting applications by using JavaScript. Canvas has several methods for drawing paths, boxes, circles, characters, and adding images.

In this recipe, we will automate a simple drawing application through the Selenium WebDriver action class for mouse movements. We will also implement an image comparison feature to test the drawing on a canvas.

Internet Explorer 9+, Firefox, Opera, Chrome, and Safari support the <canvas> element.

How to do it...

Create a new test named testHTML5CanvasDrawing for testing the <canvas> element. We draw a shape by using a sequence of mouse movements on the <canvas> element. We will verify the canvas with a previously captured image and check the shape has been redrawn as follows:

@Test
public void testHTML5CanvasDrawing() throws Exception...
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