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Scratch 2.0 Beginner's Guide: Second Edition

You're reading from   Scratch 2.0 Beginner's Guide: Second Edition Create digital stories, games, art, and animations through six unique projects.

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Product type Paperback
Published in Apr 2014
Publisher
ISBN-13 9781782160724
Length 296 pages
Edition 1st Edition
Tools
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Author (1):
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Michael Badger Michael Badger
Author Profile Icon Michael Badger
Michael Badger
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Table of Contents (13) Chapters Close

Preface 1. Welcome to Scratch 2.0 FREE CHAPTER 2. A Quick Start Guide to Scratch 3. Creating an Animated Birthday Card 4. Creating a Scratch Story Book 5. Creating a Multimedia Slideshow 6. Making an Arcade Game – Breakout (Part I) 7. Programming a Challenging Gameplay – Breakout (Part II) 8. Chatting with a Fortune Teller 9. Turning Geometric Patterns into Art Using the Pen Tool A. Connecting a PicoBoard to Scratch 1.4 B. Pop Quiz Answers Index

Time for action – creating a talking head

In previous examples, we've seen how easy it is to import images from Scratch's built-in libraries or from files on our computer. Now, it's time to circle back and check out the webcam. This exercise will also use the PicoBoard's sound sensor to detect our voice.

To start, create a new project, and delete or hide the Scratch cat and then complete the following steps:

  1. With the stage selected, click on the Backgrounds (Backdrops in 2.0) tab, and then click on the camera icon. A new window is displayed and shows what the webcam sees.

    Tip

    On Scratch 2.0, an Adobe Flash Player settings' dialog box will prompt you to allow or deny access to the computer's camera and microphone. You must allow access in order to use the webcam.

  2. Look at the camera with your mouth closed, and click on the camera icon to import the image. Then open your mouth, and take another snapshot. Click on Done to close the dialog box. We now have two...
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