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Real-World Implementation of C# Design Patterns

You're reading from   Real-World Implementation of C# Design Patterns Overcome daily programming challenges using elements of reusable object-oriented software

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Product type Paperback
Published in Oct 2022
Publisher Packt
ISBN-13 9781803242736
Length 442 pages
Edition 1st Edition
Languages
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Author (1):
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Bruce M. Van Horn II Bruce M. Van Horn II
Author Profile Icon Bruce M. Van Horn II
Bruce M. Van Horn II
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Toc

Table of Contents (16) Chapters Close

Preface 1. Part 1: Introduction to Patterns (Pasta) and Antipatterns (Antipasta)
2. Chapter 1: There’s a Big Ball of Mud on Your Plate of Spaghetti FREE CHAPTER 3. Chapter 2: Prepping for Practical Real-World Applications of Patterns in C# 4. Part 2: Patterns You Need in the Real World
5. Chapter 3: Getting Creative with Creational Patterns 6. Chapter 4: Fortify Your Code With Structural Patterns 7. Chapter 5: Wrangling Problem Code by Applying Behavioral Patterns 8. Part 3: Designing New Projects Using Patterns
9. Chapter 6: Step Away from the IDE! Designing with Patterns Before You Code 10. Chapter 7: Nothing Left but the Typing – Implementing the Wheelchair Project 11. Chapter 8: Now You Know Some Patterns, What Next? 12. Index 13. Other Books You May Enjoy Appendix 1: A Brief Review of OOP Principles in C# 1. Appendix 2: A Primer on the Unified Modeling Language (UML)

A bad day at the agency

Tom’s phone rang at 3:58 on a Friday afternoon at his agency. The phone was on his desk, and he had been talking with his colleagues in another cubicle. Their development team had been working on a software project for a client. The first few releases had gone off without a hitch, and the customers were delighted. The customers were so happy that they even sent over a boatload of new feature requests and signed a contract extension. It was shortly after the contract extension that things started to turn ugly. Tom’s development team was way behind schedule. Implementing the last round of feature requests had left their client’s product unstable and it was crashing often. Tom was currently in a code review meeting. The group had concluded the project’s code was in dire trouble. Their management, in an effort to steal a quick win and impress their new client, had ordered the team to ship the first prototype. The next few releases came...

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