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Professional JavaScript for Web Developers

You're reading from   Professional JavaScript for Web Developers Discover an easy-to-learn guide to upgrade your JavaScript skills

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Product type Paperback
Published in Nov 2019
Publisher Wiley
ISBN-13 9781119366447
Length 1144 pages
Edition 4th Edition
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Tools
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Author (1):
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Matt Frisbie Matt Frisbie
Author Profile Icon Matt Frisbie
Matt Frisbie
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Table of Contents (37) Chapters Close

COVER FREE CHAPTER
FOREWORD
INTRODUCTION 1 What Is JavaScript? 2 JavaScript in HTML 3 Language Basics 4 Variables, Scope, and Memory 5 Basic Reference Types 6 Collection Reference Types 7 Iterators and Generators 8 Objects, Classes, and Object-Oriented Programming 9 Proxies and Reflect 10 Functions 11 Promises and Async Functions 12 The Browser Object Model 13 Client Detection 14 The Document Object Model 15 DOM Extensions 16 DOM Levels 2 and 3 17 Events 18 Animation and Graphics with Canvas 19 Scripting Forms 20 JavaScript APIs 21 Error Handling and Debugging 22 XML in JavaScript 23 JSON 24 Network Requests and Remote Resources 25 Client-Side Storage 26 Modules 27 Workers 28 Best Practices A ES2018 and ES2019 B Strict Mode C JavaScript Libraries and Frameworks D JavaScript Tools INDEX
END USER LICENSE AGREEMENT

THE 2D CONTEXT

The 2D drawing context provides methods for drawing simple 2D shapes such as rectangles, arcs, and paths. The coordinates in a 2D context begin at the upper-left of the <canvas> element, which is considered point (0, 0). All coordinate values are calculated in relation to that point, with x increasing to the right and y increasing toward the bottom. By default, the width and height indicate how many pixels are available in each direction.

Fills and Strokes

There are two basic drawing operations on the 2D context: fill and stroke. Fill automatically fills in the shape with a specific style (color, gradient, or image) while stroke colors only the edges. Most of the 2D context operations have both fill and stroke variants, and how they are displayed is based on a couple of properties: fillStyle and strokeStyle.

Both properties can be set to a string, a gradient object, or a pattern object, and both default to a value of "#000000". A string value indicates...

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