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Practical System Programming for Rust Developers

You're reading from   Practical System Programming for Rust Developers Build fast and secure software for Linux/Unix systems with the help of practical examples

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Product type Paperback
Published in Dec 2020
Publisher Packt
ISBN-13 9781800560963
Length 388 pages
Edition 1st Edition
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Tools
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Author (1):
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Prabhu Eshwarla Prabhu Eshwarla
Author Profile Icon Prabhu Eshwarla
Prabhu Eshwarla
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Toc

Table of Contents (17) Chapters Close

Preface 1. Section 1: Getting Started with System Programming in Rust
2. Chapter 1: Tools of the Trade – Rust Toolchains and Project Structures FREE CHAPTER 3. Chapter 2: A Tour of the Rust Programming Language 4. Chapter 3: Introduction to the Rust Standard Library 5. Chapter 4: Managing Environment, Command Line, and Time 6. Section 2: Managing and Controlling System Resources in Rust
7. Chapter 5: Memory Management in Rust 8. Chapter 6: Working with Files and Directories in Rust 9. Chapter 7: Implementing Terminal I/O in Rust 10. Chapter 8: Working with Processes and Signals 11. Chapter 9: Managing Concurrency 12. Section 3: Advanced Topics
13. Chapter 10: Working with Device I/O 14. Chapter 11: Learning Network Programming 15. Chapter 12: Writing Unsafe Rust and FFI 16. Other Books You May Enjoy

Summary

In this chapter, we reviewed the overall structure of the Rust Standard Library and classified the modules of the standard library into different categories for better understanding. You got a brief introduction to the modules in areas of concurrency, memory management, file system operations, data processing, data types, error handling, compiler-related, FFI, networking, I/O, OS-specific, and time-related features.

We looked at what a template engine is, how it works, and defined the scope and requirements of our project. We designed the template engine in terms of Rust data structures (enum and struct) and Rust functions. We saw how to write code for parsing templates and to generate HTML for statements involving template variables. We executed the program providing input data and verified the generated HTML in the terminal (command line).

In the next chapter, we will take a closer look at the Rust Standard Library modules that deal with managing process environment...

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