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Practical Arduino Robotics

You're reading from   Practical Arduino Robotics A hands-on guide to bringing your robotics ideas to life using Arduino

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Product type Paperback
Published in Mar 2023
Publisher Packt
ISBN-13 9781804613177
Length 334 pages
Edition 1st Edition
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Author (1):
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Lukas Kaul Lukas Kaul
Author Profile Icon Lukas Kaul
Lukas Kaul
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Toc

Table of Contents (21) Chapters Close

Preface 1. Part 1: Selecting the Right Components for Your Robots
2. Chapter 1: Introducing Robotics and the Arduino Ecosystem FREE CHAPTER 3. Chapter 2: Making Robots Perceive the World with Sensors 4. Chapter 3: Making Your Robot Move and Interact with the World with Actuators 5. Chapter 4: Selecting the Right Arduino Board for Your Project 6. Part 2: Writing Effective and Reliable Robot Programs for Arduino
7. Chapter 5: Getting Started with Robot Programming 8. Chapter 6: Understanding Object-Oriented Programming and Creating Arduino Libraries 9. Chapter 7: Testing and Debugging with the Arduino IDE 10. Part 3: Building the Hardware, Electronics, and UI of Your Robot
11. Chapter 8: Exploring Mechanical Design and the 3D Printing Toolchain 12. Chapter 9: Designing the Power System of Your Robot 13. Chapter 10: Working with Displays, LEDs, and Sound 14. Chapter 11: Adding Wireless Interfaces to Your Robot 15. Part 4: Advanced Example Projects to Put Your Robotic Skills into Action
16. Chapter 12: Building an Advanced Line-Following Robot Using a Camera 17. Chapter 13: Building a Self-Balancing, Radio-Controlled Telepresence Robot 18. Chapter 14: Wrapping Up, Next Steps, and a Look Ahead 19. Index 20. Other Books You May Enjoy

Conventions used

There are a number of text conventions used throughout this book.

Code in text: Indicates code words in text, database table names, folder names, filenames, file extensions, pathnames, dummy URLs, user input, and Twitter handles. Here is an example: “To control the three colors of LEDs with variable brightness via software, we can use the Dimmer class that we developed earlier and simply instantiate one instance per color: redDimmer, greenDimmer, and blueDimmer on three different pins.”

A block of code is set as follows:

enum Mode {
  MANUAL_CONTROL,
  FOLLOW_LINE
};
Mode mode = MANUAL_CONTROL;

When we wish to draw your attention to a particular part of a code block, the relevant lines or items are set in bold:

if (millis() - last_blink_time >= blink_interval) {
  // Update the last blink time.
  last_blink_time += blink_interval;
  // Execute the blink task.
  blink_task();
}

Bold: Indicates a new term, an important word, or words that you see onscreen. For instance, words in menus or dialog boxes appear in bold. Here is an example: “If you are looking for a specific library, open the library manager by clicking Tools | Manage Libraries... and use the search bar to find the library you are looking for. If it is available, simply hover your mouse over it and click the Install button.”

Tips or important notes

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