Setting up the AI system
Crafting an AI opponent in Unreal Engine can be quite a hard task. Luckily, this book is focused on boosting your multiplayer prowess, rather than getting bogged down in all the details of AI, so I will not go deep into the Unreal Engine AI system. However, if you want to make your game enjoyable, it definitely helps to have some know-how on creating a worthy AI opponent.
In order to make the AI character move around the level, you will need to define which areas are allowed and which are not (as an example, you will most definitely need to give the character a safe place that the opponents won’t dare to step into). Once we’ve done that, in the next steps, we will create these areas so that the AI system can manage the minions’ walking paths. Once we’ve done that, we’ll be well on our way to creating awesome, mindless, walking undead.
To make everything work properly, first of all, we need to give our minion opponents...