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Mastering OpenLayers 3

You're reading from   Mastering OpenLayers 3 Create powerful applications with the most robust open source web mapping library using this advanced guide

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Product type Paperback
Published in Jan 2016
Publisher
ISBN-13 9781785281006
Length 308 pages
Edition 1st Edition
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Author (1):
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G√°bor Farkas G√°bor Farkas
Author Profile Icon G√°bor Farkas
G√°bor Farkas
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Toc

Table of Contents (12) Chapters Close

Preface 1. Creating Simple Maps with OpenLayers 3 2. Applying Custom Styles FREE CHAPTER 3. Working with Layers 4. Using Vector Data 5. Creating Responsive Applications with Interactions and Controls 6. Controlling the Map – View and Projection 7. Mastering Renderers 8. OpenLayers 3 for Mobile 9. Tools of the Trade – Integrating Third-Party Applications 10. Compiling Custom Builds with Closure Index

Before getting started

In this chapter, we won't use any special APIs or libraries, we just play with OpenLayers 3 and native JavaScript. However, this is the chapter where we will use a feature that is not exported in the compiled library; therefore, we will need the debug version of OpenLayers 3, called ol-debug.js. The debug version of the library is in the same folder as the compiled version.

Basic considerations

As we would like to build a complete toolbar that can manage our controls and interactions, we need to make some considerations first. In the next examples, we will build a constructor function, which is similar to our layer tree. The constructed object will take care of the management of its internal controls. If you have used OpenLayers 2, you must be familiar with the panel control. Ours will be similar to it.

Right after this, we will create a general purpose control that has only one job: mapping an interaction to a button correctly. As the interaction and control...

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