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Mastering Android Game Development with Unity

You're reading from   Mastering Android Game Development with Unity Build high-end Android games with Unity's advanced features

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Product type Paperback
Published in May 2017
Publisher Packt
ISBN-13 9781783550777
Length 352 pages
Edition 1st Edition
Tools
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Author (1):
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Siddharth Shekar Siddharth Shekar
Author Profile Icon Siddharth Shekar
Siddharth Shekar
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Table of Contents (9) Chapters Close

Preface 1. Introduction to Android Game Development with Unity3D FREE CHAPTER 2. Finishing the Perky Penguin 2D Game 3. Adding Player Character for an Action Fighting Game 4. Enemy Characters with AI 5. Gameplay, UI, and Effects 6. GameScene and SceneFlow 7. Gamestats, Social, IAP, and Ad Integration 8. Sound, Finishing Touches, and Publishing

Preface

Unity has come a long way from its humble beginnings; however, since the last couple of years, it has almost become an industry-wide used tool that almost all independent game developers use to develop their games. It is very easy to use to develop prototypes, and when you have a successful idea, it is flexible enough to expand the small prototype to a full-fledged game.

Despite its professional capacity, Unity is so simple to use that even a complete novice person can develop a basic game within a matter of hours. And with a little more effort, a very polished game can be developed with excellent lighting and animation.

With the current version, Unity makes game development even more accessible to everyone.

In this book, we will cover a variety of topics both in 2D and 3D game development. We will see how to develop a game similar to JetPack Joyride in 2D, and a 3D fighting game with full 3D animation, lighting, and camera. We will also see how to add buttons, text, and screen transitions. Finally, once we have created the game, we will see how to monetize it by adding in-app purchases and ads.

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