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Machine Learning Solutions

You're reading from   Machine Learning Solutions Expert techniques to tackle complex machine learning problems using Python

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Product type Paperback
Published in Apr 2018
Publisher Packt
ISBN-13 9781788390040
Length 566 pages
Edition 1st Edition
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Author (1):
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Jalaj Thanaki Jalaj Thanaki
Author Profile Icon Jalaj Thanaki
Jalaj Thanaki
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Table of Contents (19) Chapters Close

Machine Learning Solutions
Foreword
Contributors
Preface
1. Credit Risk Modeling 2. Stock Market Price Prediction FREE CHAPTER 3. Customer Analytics 4. Recommendation Systems for E-Commerce 5. Sentiment Analysis 6. Job Recommendation Engine 7. Text Summarization 8. Developing Chatbots 9. Building a Real-Time Object Recognition App 10. Face Recognition and Face Emotion Recognition 11. Building Gaming Bot List of Cheat Sheets Strategy for Wining Hackathons Index

Implementing the basic version of the gaming bot


In this section, we will be implementing a simple game. I have already defined the rules of this game. Just to remind you quickly, our agent, yellow block tries to reach either the red block or the green block. If the agent reaches the green block, we will receive + 1 as a reward. If it reaches the red block, we get -1. Each step the agent will take will be considered a - 0.04 reward. You can turn back the pages and refer to the section Rules for the game if you want. You can refer to the code for this basic version of a gaming bot by referring to this GitHub link: https://github.com/jalajthanaki/Q_learning_for_simple_atari_game.

For this game, the gaming world or the gaming environment is already built, so we do not need to worry about it. We need to include this gaming world by just using the import statement. The main script that we are running is Lerner.py. The code snippet for this code is given in the following screenshot:

Figure 11.8...

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