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Lumion3D Best Practices

You're reading from   Lumion3D Best Practices Explore the best practices to build architectural visualizations efficiently in Lumion 3D

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Product type Paperback
Published in Jun 2015
Publisher
ISBN-13 9781783550852
Length 166 pages
Edition 1st Edition
Concepts
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Author (1):
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Ciro Cardoso Ciro Cardoso
Author Profile Icon Ciro Cardoso
Ciro Cardoso
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Table of Contents (11) Chapters Close

Preface 1. Getting Ready with Lumion 3D 2. Importing and Handling 3D Models FREE CHAPTER 3. Creating an Interior Scene with Lumion 4. Creating an Exterior Scene with Lumion 5. Working with Physically Based Materials 6. Animation Techniques in Lumion 7. Producing a Still Image with Lumion 8. Producing a Movie with Lumion 9. Exporting and Post Production Index

Chapter 5. Working with Physically Based Materials

Physically based rendering materials will probably sound like something really technical and out-of-the-scope for you. However, if you look at the 3D model as a skeleton, the materials bring life to your scene. Not only is it necessary in terms of aesthetics, but you can play with colors and contrast as a composition tool to convey the message for a specific project as well. Working with materials is not a simple task of assigning a material to a particular surface; you have to learn how to bend them to your will.

In this chapter, you are going to learn what physically based materials are, where they are in Lumion and how to work with them. As a plus, you will learn some techniques to create your own textures to use in Lumion. To give you a heads up, have a look at the following list of topics that we are going to cover:

  • A quick overview of Lumion's materials
  • What is a physically based material?
  • Three options for materials in...
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