Learn Unity Game Development - Build Six Games with Unity 2023: Learn Unity Game Development: Build Six Engaging 2D and 3D Games, Acquire Proficiency in Unity and C# Scripting [Video]
Craft a remarkable collection of six unique games using Unity, from captivating 2D challenges to immersive 3D adventures
Diverse portfolio creation: As you build an array of games, you are simultaneously crafting a diverse portfolio
Foundations of C# scripting: This course caters to all levels, even those new to programming
Description
Unity is a powerful and widely used game development engine that provides a comprehensive set of tools for creating interactive 2D and 3D games, simulations, and other interactive content. C# is a versatile and modern programming language that is commonly used for game development within the Unity engine.
The course begins with installing and setting up Unity, followed by creating diverse and captivating 2D and 3D game projects using the powerful combination of Unity and C# scripting. You will gain mastery over Unity and C# by constructing six distinct games, each an embodiment of your innovative ideas. You will learn the intricacies of C# scripting while building an impressive collection of 2D and 3D games that showcase your growing expertise.
The games include, from the engaging “2D Egg Catching Game” to the exhilarating “Block Dodging Game”. You will conquer the challenge of the “Dino Run Game”, navigate the intricate mazes of the “3D Maze Ball Game”, and create a “3D Endless Runner Android Game” that’s ready for the mobile platform. The journey concludes with the creation of the “3D Ball Coin Collector”.
By the end of this course, you will have transformed from a curious learner to a skilled Unity game developer with a deep understanding of C# scripting and possess the ability to create an impressive portfolio of diverse 2D and 3D games.
Credits:
Audio from Bensound
Arts from Gameart2d
What you will learn
Develop an engaging 2D egg-catching game that challenges players’ reflexes and coordination
Craft a dynamic experience where players skillfully maneuver through obstacles
Conquer the complexities of creating a dino run game and scripting captivating animations
Architect 3D Maze Ball Adventure, immersing players in a captivating ball-rolling journey
Create 3D Endless Runners with continuous challenges and evolving landscapes
Build a 3D ball coin collector game where players navigate vibrant worlds and collect coins
Raja Biswas has taught game development and computer programming to thousands of people through his YouTube channel—Charger Games. He has helped many viewers publish their first game through his videos and has encouraged them to learn computer programming as well. He has a passion for learning new things and teaching those to anyone looking to learn.
Every day, Raja gets emails from all over the world, thanking him for all that he teaches through his tutorial videos. He is from India and has a diploma in engineering in computer science and technology and a bachelor’s degree in engineering in IT. He has learned and developed most of his skills from books and online tutorials and believes that anyone can learn anything today with the power of the Internet.
A subscription provides you with full access to view all Packt and licnesed content online, this includes exclusive access to Early Access titles. Depending on the tier chosen you can also earn credits and discounts to use for owning content
How can I cancel my subscription?
To cancel your subscription with us simply go to the account page - found in the top right of the page or at https://subscription.packtpub.com/my-account/subscription - From here you will see the ‘cancel subscription’ button in the grey box with your subscription information in.
What are credits?
Credits can be earned from reading 40 section of any title within the payment cycle - a month starting from the day of subscription payment. You also earn a Credit every month if you subscribe to our annual or 18 month plans. Credits can be used to buy books DRM free, the same way that you would pay for a book. Your credits can be found in the subscription homepage - subscription.packtpub.com - clicking on ‘the my’ library dropdown and selecting ‘credits’.
What happens if an Early Access Course is cancelled?
Projects are rarely cancelled, but sometimes it's unavoidable. If an Early Access course is cancelled or excessively delayed, you can exchange your purchase for another course. For further details, please contact us here.
Where can I send feedback about an Early Access title?
If you have any feedback about the product you're reading, or Early Access in general, then please fill out a contact form here and we'll make sure the feedback gets to the right team.
Can I download the code files for Early Access titles?
We try to ensure that all books in Early Access have code available to use, download, and fork on GitHub. This helps us be more agile in the development of the book, and helps keep the often changing code base of new versions and new technologies as up to date as possible. Unfortunately, however, there will be rare cases when it is not possible for us to have downloadable code samples available until publication.
When we publish the book, the code files will also be available to download from the Packt website.
How accurate is the publication date?
The publication date is as accurate as we can be at any point in the project. Unfortunately, delays can happen. Often those delays are out of our control, such as changes to the technology code base or delays in the tech release. We do our best to give you an accurate estimate of the publication date at any given time, and as more chapters are delivered, the more accurate the delivery date will become.
How will I know when new chapters are ready?
We'll let you know every time there has been an update to a course that you've bought in Early Access. You'll get an email to let you know there has been a new chapter, or a change to a previous chapter. The new chapters are automatically added to your account, so you can also check back there any time you're ready and download or read them online.
I am a Packt subscriber, do I get Early Access?
Yes, all Early Access content is fully available through your subscription. You will need to have a paid for or active trial subscription in order to access all titles.
How is Early Access delivered?
Early Access is currently only available as a PDF or through our online reader. As we make changes or add new chapters, the files in your Packt account will be updated so you can download them again or view them online immediately.
How do I buy Early Access content?
Early Access is a way of us getting our content to you quicker, but the method of buying the Early Access course is still the same. Just find the course you want to buy, go through the check-out steps, and you’ll get a confirmation email from us with information and a link to the relevant Early Access courses.
What is Early Access?
Keeping up to date with the latest technology is difficult; new versions, new frameworks, new techniques. This feature gives you a head-start to our content, as it's being created. With Early Access you'll receive each chapter as it's written, and get regular updates throughout the product's development, as well as the final course as soon as it's ready.We created Early Access as a means of giving you the information you need, as soon as it's available. As we go through the process of developing a course, 99% of it can be ready but we can't publish until that last 1% falls in to place. Early Access helps to unlock the potential of our content early, to help you start your learning when you need it most. You not only get access to every chapter as it's delivered, edited, and updated, but you'll also get the finalized, DRM-free product to download in any format you want when it's published. As a member of Packt, you'll also be eligible for our exclusive offers, including a free course every day, and discounts on new and popular titles.