Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Kivy Cookbook

You're reading from   Kivy Cookbook Enhance your skills in developing multi-touch applications with Kivy

Arrow left icon
Product type Paperback
Published in Aug 2015
Publisher
ISBN-13 9781783987382
Length 246 pages
Edition 1st Edition
Languages
Tools
Arrow right icon
Authors (2):
Arrow left icon
Hugo Solis Hugo Solis
Author Profile Icon Hugo Solis
Hugo Solis
Hugo Solis Hugo Solis
Author Profile Icon Hugo Solis
Hugo Solis
Arrow right icon
View More author details
Toc

Table of Contents (11) Chapters Close

Preface 1. Kivy and the Kv Language FREE CHAPTER 2. Input, Motion, and Touch 3. Events 4. Widgets 5. Graphics – Canvas and Instructions 6. Advanced Graphics – Shaders and Rendering 7. The API in Detail 8. Packaging our Apps for PC 9. Kivy for Mobile Devices Index

Creating your own shader


We have already worked with shaders in this chapter, but now we will work with our own shaders. To show this, we will create an app with only the ShaderWidget.

Getting ready

We will use the preceding recipe Editing shaders to complete this recipe. Particularly, we will use the ShaderWidget class implemented there.

How to do it…

We will need a KV file and a Python file in this recipe. The KV file gives the size and position to the ShaderWidget, and the Python file will have our shader. Now, follow these steps:

  1. In the KV file, define the ShaderWidget rule.

  2. Add canvas for color, pos, and size:

    <ShaderWidget>:
    canvas:
        Color:
            rgb: 1, 0, 0
        Rectangle:
            pos: self.pos
            size: self.size
  3. In the Python file, import the usual Kivy packages.

  4. Also import the RenderContext and StringProperty packages.

  5. Define the header of Our shader.

  6. Define Our shader.

  7. Define ShaderWidget.

  8. Call ShaderWidget with Our shader:

    import kivy
    kivy.require('1.9.0') # Code tested in...
lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image