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Kinect for Windows SDK Programming Guide

You're reading from   Kinect for Windows SDK Programming Guide

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Product type Paperback
Published in Dec 2012
Publisher Packt
ISBN-13 9781849692380
Length 392 pages
Edition 1st Edition
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Author (1):
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Abhijit Jana Abhijit Jana
Author Profile Icon Abhijit Jana
Abhijit Jana
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Table of Contents (19) Chapters Close

Kinect for Windows SDK Programming Guide
Credits
About the Author
Acknowledgement
About the Reviewers
www.PacktPub.com
Preface
1. Understanding the Kinect Device 2. Getting Started FREE CHAPTER 3. Starting to Build Kinect Applications 4. Getting the Most out of Kinect Camera 5. The Depth Data – Making Things Happen 6. Human Skeleton Tracking 7. Using Kinect's Microphone Array 8. Speech Recognition 9. Building Gesture-controlled Applications 10. Developing Applications Using Multiple Kinects 11. Putting Things Together Index

Processing the audio data


The KinectAudioSource class not only helps to capture the audio data from the sensors but also offers to take control over many aspects of audio data processing by interacting with the underlying DMO.

Echo cancellation

Echo cancellation helps to increase the sound quality. The Acoustic Echo Cancellation (AEC) component within the audio-processing pipeline is responsible for removing the echoes that we are sending to the microphone. To make the AEC work, you need to set the EchoCancellationMode property of kinectAudioSource.

EchoCancellationMode uses a set of enumeration values to set the type of echo cancellation as listed in the following table:

Name

Description

CancellationOnly

With the value of CancellationOnly, the audio DMO will perform only cancellation of acoustic echo.

CancellationAndSuppression

This enables the cancellation of echo as we perform the echo suppression using AES (Acoustic Echo Suppression ).

None

No echo cancellation will be performed...

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